Notes on Fluid Simulation
This series details my notes on different methods and approaches to fluid simulation from Eulerian to Lagrangian to neural approximations. It's currently a WIP, but there's definitely more to come.
Eulerian Fluid Simulation
Eulerian fluid simulations divide the simulated space into discrete grid cells at which we keep track of various fluid properties such as velocity, pressure, temperature and so forth. The grid cells do not need be uniform and a large body of research focuses on subdividing the grid adaptively as needed to get the desired level of detail without losing performance.
Lagrangian Fluid Simulation
TBD
Real-Time Fluid Simulation
TBD